iGaming Platform Market Will Grow to $248.95 Billion by 2030, Research and Markets Forecasts
The global iGaming platform market, according to Research and Markets' forecast, will continue to grow rapidly in the coming years. The new report estimates its size at $130.5 billion in 2026 and suggests that by 2030, the figure will reach $248.95 billion.
If this scenario plays out, the compound annual growth rate will be 17.5%. For the industry, this is not just steady expansion, but an almost twofold increase over four years. This looks especially notable against earlier estimates from The Business Research Company, distributed via Research and Markets: there, the market was valued at $110.8 billion in 2025 and $130.52 billion in 2026. In other words, growth of roughly 17.8% was expected in just one year.
What Will Pull the Market Up
The main reasons for growth look fairly predictable, but that does not make them any less important. More users are getting stable internet access, smartphones remain the main device for play, and the habit of moving from offline formats to online operators is becoming established across different markets.
Digital payments and cloud infrastructure are also pushing the market forward. For operators, this means more flexible platforms, products that can be launched faster, and less dependence on heavy local solutions. For players, it means an easier entry point, faster transactions, and a familiar mobile experience.
The report separately highlights AI personalization, mobile gaming, live casino, and VR/AR. Here, growth is already tied not only to the number of new users, but also to how platforms retain their audience: personalized offers, more dynamic game formats, convenient navigation, and products that do not look like an outdated website with a catalogue of games.
According to the report, North America remained the largest region for the iGaming platform market in 2025. However, the highest growth rates through 2030 are expected in the Asia-Pacific region. This makes sense: there is more room for expansion, stronger potential in the mobile audience, and a noticeable gap between mature and still-developing online markets.
Why Such Forecasts Should Be Treated Carefully
For all the scale of the numbers, reports like this have one weak spot: methodology. Different analytics companies may calculate the market in different ways: some include adjacent technology solutions more broadly, some separate platforms from operator revenue more strictly, and some assess regulated and grey segments differently.
Because of this, forecasts differ noticeably. For example, Market.us values the market lower and expects it to grow to $333.5 billion only by 2034. At first glance, the amount is larger, but the forecast horizon is longer and the starting estimates are different. That is why comparing these figures directly without context is not always accurate.
The trend itself still looks solid: the online segment is growing, mobile play remains a key channel, and operators are competing more actively not only through bonuses, but also through platform quality. Still, the exact market size by 2030 will depend on regulation, the pace of legalization, payment infrastructure, and how quickly new technologies stop being a showcase feature and start genuinely affecting the user experience.